3 ms·
I like this. The first and last ten percent of the work is usually the hardest. If you have someone get something out, it gets you to that next stage.
by Brendinooo 3y ago
I like this. The first and last ten percent of the work is usually the hardest. If you have someone get something out, it gets you to that next stage.
- chuckhend 3y agoA lot of times its a more productive debate over the tangible 'something' thats out there too (even if its wrong), rather than the theoretic or a design!
- progmetaldev 3y agoOr you're like me, and the beginning of a project is crippling (mentally), and you analyze every "what if" leading to a mental use of 20% of your actual production time. Then deadlines kick in, and I work late and put extra time outside of office hours in. The software actually ends up being better because I've examined as many situations as I can, but it can't be good for my long-term health. I feel like I'm not the only one to suffer this curse. Yay anxiety, and booooo anxiety!