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Unless Valve starts extending the Windows API, after having embraced it...
by ric2b 3y ago
Unless Valve starts extending the Windows API, after having embraced it...
- pjmlp 3y agoBottom line is that Valve doesn't want to pay for Windows licences, that is all.
- sam_bristow 3y agoI thought the all this Valve on Linux work came about back when it looked like Microsoft was going to really push their Windows Store. So less avoiding Windows licences and more avoinding getting cut out by MS.
- pjmlp 3y agoBoth, which is kind of ironic, as they need to emulate Windows and DirectX, and have been a complete failure making studios port their PlayStation, Android and Switch games to SteamOS, despite the heavy POSIX flavour of those platforms, specially in what concerns Android and its relationship to Linux.