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It's 2023. Pretty much everyone is using Unreal Engine, Unity or Godot for the bravest. Custom renderers are a thing of the past. The reason game developers don
by brmgb 3y ago
It's 2023. Pretty much everyone is using Unreal Engine, Unity or Godot for the bravest. Custom renderers are a thing of the past. The reason game developers don't release on macOS and Linux is the costs of testing and supporting the platforms, not the availability of the renderers.
- pjmlp 3y agoSpecially since Android games, developed mostly with the NDK (C/C++/OpenGL ES/Vulkan/OpenSL), could be easily ported to GNU/Linux, yet studios don't even bother.