4 ms·
Quick math: 24 frames per second * 60 seconds per minute * 90 minute movie length = 129600 frames If you could get cost to a penny per frame, about $13k? But
by leetharris 3y ago
Quick math:
24 frames per second * 60 seconds per minute * 90 minute movie length = 129600 frames
If you could get cost to a penny per frame, about $13k? But I'd bet you could easily get it an order of magnitude less in terms of cost. So $1500 or so?
And that's assuming you do 100% of frames and don't have any clever tricks there.
- caturopath 3y agoI'm willing to bet that if you just treated each frame as an image, it would result in some weird stuff when you played them as a movie. > penny per frame Where did this come from?
- leetharris 3y agoI do lots of large scale ML work, this was just sort of a random educated "order of magnitude" guess.
- syntaxing 3y agoSeems like a pretty reasonable estimate, if it cost about $2 a hour to rent a decent GPU, that’s 18s per penny which sounds pretty doable to run one frame.
- erwannmillon 3y agoThink inference time was on the order of 4-5seconds per image on a v100, which you can rent for like .80 cents an hour, though you can get way better gpus like a100s for ~1.1 usd/h now. But ofc this is at 64px res in pixel space. If you wanted to do this at high res, you would definitely use a latent diffusion model. The autoencoder is almost free to run, and reduces the dimensionality of high res images significantly, which makes it a lot cheaper to run the autoregressive diffusion model for multiple steps.