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One of the coolest things about BG3 is the Twitch extension, which lets viewers freely browse through the player's character sheet, inventory, quests, etc. And,
by TillE 3y ago
One of the coolest things about BG3 is the Twitch extension, which lets viewers freely browse through the player's character sheet, inventory, quests, etc. And, for fun, also lets viewers vote on dialogue options.
It's a fantastic idea which lets all types of streamers massively improve the viewer experience.
- Jare 3y agoI loved this in Borderlands streams. I wish all games that expect a twitch audience did it (looking at you Diablo4).
- hinkley 3y agoWeird that Blizz didn't do that for Diablo4. They did it for WoW which was pretty much the first time I ever encountered character sheets for games on the Internet.
- ecf 3y agoLook at the Diablo4 subreddit for an idea of just how little Blizzard developers cared for quality of life or how the endgame feels to play. For example, in order to try out a new build it can take upwards of 200-300 clicks to reset the paragon tree. Devs couldn’t be bothered to add a “reset all” button. Meanwhile other games like BG3 have all these extras like twitch integrations. Keep in mind that, supposedly, Diablo 4 was in development for about 6 years. Resources and development time aren’t an issue for Blizzard.
- lakomen 3y agoD4 is one of the worst games I had the misfortune of buying. It's just one long grins, no auto-generated maps, no change of how it plays, boring itemization, absolute lackluster game, no social tools. I don't understand how people stream this game. I barely hit level 60 on hardcore. It's such a snorefest. And I knew better but I watched some guy on twitch, who did have fun, yeah he had fun because of the chat, not because it's a good game. When I then bought it, it was completely different experience. I wanted to join that guy's clan, but unlike D3 a clan is limited to 150 people and it was always full. The while game is terrible. What a waste.
- ecf 3y agoThat sounds on point with my personal experience playing it. Got my first character to lvl 80 before I realized I haven’t seen a single exciting upgrade in 20 levels and there was another twenty levels to go before being able to try to fight the last boss. Then seasons were started and Blizzard was asking players to repeat the same process without any meaningful changes. It’s very clear the entire base game was vomited out and by the time people realized it was too late. Blizzard already has your money and they’re now focused on seasons to try to milk the whales with micro transactions. Casual players quitting is actually by design as it allows Blizzard to scale down their infrastructure and milk even more. Then they have their lead designer talking on Twitter about BG3 and how “not all studios operate under the same conditions”. It’s unbelievable.
- kristofferg 3y ago“ I barely hit level 60 on hardcore. It's such a snorefest.”. I hereby grant you the right to not play games you don’t like. :)
- _dujt 3y agoThat sounds like exactly what the person you’re replying to did. What are you trying to say?
- kristofferg 3y agoReaching level 60 on hardcore gives me the impression that he put quite a few hours into the game. Sounds unpleasant if you find the game a “snorefest”. :)
- _dujt 3y agoWell, you’re wrong. Level 60 is incredibly fast to reach with how exponential experience scaling works. I can tell you’re not that knowledgeable about what’s going on with D4.
- 3y ago
- lcnPylGDnU4H9OF 3y agoActivision-Blizzard is a publisher who bought the name of a developer. It helps to keep this in mind; they’re in the business of selling games and they only make games as a means to that end. For example, Destiny 2 was considered by many fans to be too much like CoD and it’s easy to speculate that Activision pushed for this “shooter game” to have similar gameplay to their cash cow shooter game franchise because they expected it would be easier to sell. Never mind that the developers were intending to make an “MMOFPSRPG”, which would necessarily have distinct gameplay elements from CoD.
- hinkley 3y agoSad that Runic games is gone too. But I got the impression that as fun as Torchlight was to play (first game I finished in some time), people were getting tired of working only on Diablo clones. That was the reason given for Hob instead of another torchlight. But then Hob never came out on a device I owned, and then they outsourced III as there were on the way down. Place like that could have been a good landing spot for ex Blizzard people. Are there any other companies that I should be watching? Maybe some WoW alumni working on different mmrpgs?
- deleted 3y ago[deleted]
- ecf 3y agoIt’s stuff like this that puts big-name AAA studios to shame. I cannot imagine a world where Blizzard decides to dedicate dev time to a feature like this. It makes some of the comments written by devs at billion dollar companies seem pathetic. Some examples: > “It’s Rockstar-level nonsense for scope” > Diablo IV senior designer Chris Balser also agreed with Nelson Jr., saying that it is important to remember that not all studios operate under the same conditions. I guess they’re just intimidated by development studios that are still passionate for making games players genuinely enjoy as compared to their day job of working on battle passes and loot boxes. https://gameworldobserver.com/2023/07/12/baldurs-gate-3-new-standard-for-rpg-genre-opinions https://gameworldobserver.com/2023/07/12/baldurs-gate-3-new-...