3 ms·
I'm imagining some hacked up workflow that includes: - Something like Autodesk 3D Studio R3/R4 (DOS) or Lightwave 3D (Amiga) for the base animation and the lig
by zgluck 3y ago
I'm imagining some hacked up workflow that includes:
- Something like Autodesk 3D Studio R3/R4 (DOS) or Lightwave 3D (Amiga) for the base animation and the light rendering - that would be hellish to do manually.
- Some custom-built software for palette optimization
- Photoshop on Mac for the compositing (the 'N' doesn't change)
- A bunch of manual work per frame
Not necessarily in that order.
(3d Studio Max was released in 1996, Maya in 1998.)
Edit: on the other hand: Netscape was founded and founded by Jim Clark (of SGI fame), so the 3d stuff was probably done on software running on an SGI machine.
- Vrondi 3y agoNo, it was all flat 2D BMP. Just a row of frames full of pixels. Super simple. Most were made with GIF Construction Set and MS Paint.
- zgluck 3y agoWe are discussing how the original animation was (or might have been) created in 1993/1994. Not what tools were used by Netscape users when creating replacements of it 3-5 years later.
- wazoox 3y agoBefore Maya there was Power Animator from Alias|Wavefront :)