4 ms·
> Meta has no real interesting in delivering anything other than a product they can ship to millions of people on day 1 at a low price point Ahm, are we forget
by grumbel 3y ago
> Meta has no real interesting in delivering anything other than a product they can ship to millions of people on day 1 at a low price point
Ahm, are we forgetting the QuestPro? Meta tried to build their "Apple headset", 5x the price of a Quest2 and loaded with all the R&D features they could find. And it was a colossal flop. The whole thing is getting shutdown little over six months after release.
They forgot to include critical features like a depth sensor, they couldn't figure out what to do with the eye tracking in their software, face tracking wasn't a feature anybody wanted and reduced the battery dramatically when actually used, passthough cameras are a blurry mess, resolution is too low to work as actual desktop replacement, etc.
The whole thing, despite 5x the price, was firmly stuck at just being a slightly better Quest2. Meta spend the last seven years building a portable Oculus Rift, and they succeeded at that, but despite billions in R&D they haven't really managed to advanced VR beyond that point.
- zmmmmm 3y agowell, that's why I said "no real interest" They delivered a product, but it's clear they simply don't have the commitment required to actually see it through. Quest Pro is actually great for what it is, but they seem completely clueless about how to actually market something to business or professional users. The software on it is 100% identical to the Quest 2, designed entirely for gaming. Just the fact they couldn't be bothered even slightly differentiating the software shows they just don't even understand the distinctions b/w the spaces.