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Don't start playing this game, not even for a quick test, unless you want to find yourself manufacturing world supplies of paperclips in the night. You have bee
by squarefoot 3y ago
Don't start playing this game, not even for a quick test, unless you want to find yourself manufacturing world supplies of paperclips in the night.
You have been warned, this thing is so addictive that I'm surprised it isn't illegal:^)
- kreeben 3y ago4 hours later I read this. Can confirm that my whole evening+night disappeared into the paperclip universe. There's so much to do. Work the quantum computer. Find best deal for wire. Train the machine. Fine tune pricing. My god what a game!
- FrustratedMonky 3y agoCan Confirm. 12 hours later. Let it run in background before figuring out to add points to 'explore'.
- kreeben 3y agoResumed game this morning. Had to defeat the alien drones, then, finally, I managed to spend all matter in the universe. Clicking several times on the reward panel for final instructions was, rewarding. Best game ever.
- eesmith 3y agoI decided I wanted to generate artisanal hand-made paperclips, with no automation. Click, click, click. I got up to about 8,000 clips as things got more and more tedious. Than I stopped. Then I tried again, with a Javascript console timer 'clicking' 10 times per second. Let it go overnight. Got to 200,000 clips or somesuch and ... it was again boring. Use the same timer technique on the quantum computer to get the stock market. Didn't see why I cared to make more money on the market since apparently all I could spend it on was marketing. Messed up with a timer on the quantum computer, ended up with -87,554 operations and growing (shrinking?). That was enough. The "quantum temporal reversal" at -10,000 operations is a nice touch, but with "revert to the beginning" and a screwed up timer I gave up. So, the way to not get addicted is to deliberately play it wrong. ;)