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I wish it supported this kind of use case better, but they seem to not like it. For example whenever you go to load a sideloaded app you have to go to a differe
by circuit10 3y ago
I wish it supported this kind of use case better, but they seem to not like it. For example whenever you go to load a sideloaded app you have to go to a different section of the menu and it has a patronising warning about how piracy is against their terms of service that you can’t get rid of. There are also unnecessary restrictions on window placement that didn’t exist on the Oculus Rift. Also in the base Quest 2 at least you can’t run a VR application with a floating window on top of it
- Espionage724 3y agoA Quest 2 wouldn't have the power to run a VR app and floating window; it has a hard enough time trying to run a browser and flat game just from Home with virtual environment: https://www.youtube.com/watch?v=BPmphsTu0U4 https://www.youtube.com/watch?v=BPmphsTu0U4
- circuit10 3y agoI’ve heard Discord pings in the background when playing a game so that implies to me that the browser is still running but hidden, so it seems to be possible. I could be wrong here, maybe it did that some other way, but even then it’s probably possible to improve the situation by letting VR games mark themselves as lightweight enough to not need all the hardware or something like that