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Battlebit and Minecraft (which was mentioned in another reply here) won't ever actually be mistaken for a game from the 1990s, there's way too much detail into
by Nition 3y ago
Battlebit and Minecraft (which was mentioned in another reply here) won't ever actually be mistaken for a game from the 1990s, there's way too much detail into the far distance, the lighting is too good, and the UI looks relatively modern (especially in Battlebit).
Linux Air Combat on the other hand really does look the way games looked 30 years ago, and the UI looks worse.
It's fine, we don't need good graphics in everything. But it will hurt its popularity in a way that Battlebit is not hurt, because people can tell the difference between intentionally making a game with a retro look vs. just not having the art resources for good graphics.
- Pxtl 3y agoI've been playing with minetest a bit and the lighting really is the thing that stands out. The animations are noticable when you really watch something, but the difference in how cubes are shaded jumps out at first sight as the thing the commerical game has that really makes it look polished.
- pests 3y agoHave you tried MineClone2 which is built with minetest? The minetest guys claim they are only an engine providing tools and are not trying to recreate the minecraft experience. MineClone2 wants to provide an authentic experience and then MineClone5 is the "new features branch" but is unstable. Then there is Mineclonia which aims for stability and performance in neglect of MineCraft parity.
- Pxtl 3y agoMineClone2 is exactly what I was thinking of. It looks fine but the lighting/shading effects throughout it look visibly weaker than real Minecraft.