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Apple's Metal GPU profiler is excellent. And it works even if you're using it through WebGPU from C++ compiled outside of XCode. Among other things, when you c
by tlb 3y ago
Apple's Metal GPU profiler is excellent. And it works even if you're using it through WebGPU from C++ compiled outside of XCode.
Among other things, when you click on a draw command it shows you a thumbnail of the changes it made on the screen. It does this by saving and re-running the entire window render, highlighting the one command.