3 ms·
For me, I noticed the 'X' on the Playstation controllers is located right where my right hand thumb naturally wants to come to rest when holding the controller.
by mk_stjames 3y ago
For me, I noticed the 'X' on the Playstation controllers is located right where my right hand thumb naturally wants to come to rest when holding the controller. And, when starting a game and selecting 'Yes' many times in a row to get going (as usually happens at some point when going thru options and menus and setup, etc), it feels natural to just go straight for that button, the X, rather than the O, to me; the O button being just a slight up-and-to-the-right movement from where my thumb is naturally sitting.
Now, I never played a lot of Playstation. But maybe my short amount of time playing had already contrived muscle memory for my thumb to hover over 'X' instead of 'O', and I'm swapping the cause of the natural feel.
It would be interesting then, if Japanese games all use the 'O' as the yes/confirm/next style button in games, do Japanese gamers have a 'naturally' different thumb resting-hover position when picking up a Playstation controller?
If not, I'm surprised Sony did not have the X and O reversed on the earliest design of the controller.
- badtension 3y ago> the O button being just a slight up-and-to-the-right movement from where my thumb is naturally sitting. It reminds me of the Yes/No vs. No/Yes debate in the OS UI world. In windows we get Yes on the left and No on the right, which exactly the same as with the PS controller. In Linux this is often reversed and only when you make the change you notice how much you get used to it being one way or the other. I wonder what the order is in Japanese Windows and if it affects Japanese PS controller users at all.
- plorg 3y agoI've never given much thought to this, but I use Windows at work and Linux at home and haven't clocked the difference. At work I mapped the up-and-right thumb button on my mouse to "Enter" and the down-and-left button to "Esc", which I find very convenient specifically for CAD. I got my mouse replaced when the left click button went bad and took the old mouse home and replaced the switch. I set up the same mapping, and I haven't noticed any dissonance. The biggest confusion I notice is scroll-to-zoom, where you have a 50% chance of using up to zoom in down to zoom out and 50% of the other way. I haven't found a good way to guess which applications will do which (on my CAD workstation I have one of two programs set to inverted scroll, and I won't remember which one it is unless I run into a new installation).
- Narishma 3y agoOn Linux the order is different between Gnome and KDE. At least it used to be, I haven't used Gnome since 2.x
- parpfish 3y agoI've noticed that nintendo games tend to use rightmost button as yes/accept and bottom button as no/cancel, just like the Japanese Playstation layout. If I switch between Nintendo and US-Playstation there's usually a short adjustment period where I need to learn to put my right thumb back into the correct "home" position. Both feel comfortable and adjusting to the new normal is pretty fast.
- havblue 3y agoIt's doubly annoying to switch back and forth between using an Xbox controller, where a-b and x-y are reversed as well. Good luck on those quick time events. Compliments to the switch where they simply used a diamond pattern with the necessary button highlighted.
- pests 3y agoAlmost 30 years of PlayStation use and I still hesitate with square and circle. I have to specifically think about which is which. I have no problems with my left or right for example but I imagine this is what it would feel like.