3 ms·
Congratulations! You only seem to have 9 ratings in the App Store globally (7 in the French Store, 2 in US) so far for 57523 downloads as you say. I used the i
by kranner 15y ago
Congratulations!
You only seem to have 9 ratings in the App Store globally (7 in the French Store, 2 in US) so far for 57523 downloads as you say. I used the iTunes Search API to obtain this info for your app id (I'm contemplating a move from iOS programmer-for-hire to full-time indie and this Python script is part of my market research).
That suggests only about 1 in 6391 users bother to give you a rating on the App Store, which is very low from what I hear: the usual figure quoted is 1 in 100 to 1 in 1500 for free apps. If this is right, it might be worthwhile to ask users in-app to give you a rating on the App Store if they like the app.
- stangeek 15y agoYes, on the next update we will add a rating widget to encourage feedback. What is the usual approach to this? Shall we wait for the user to have used our app 5 times, 10 times, 20 times...? Any ideas are welcome.
- kranner 15y agoAbout 3 times seems reasonable to me. All the best!
- DanHulton 15y agoMake sure to time your widget popup carefully. You don't want it to trigger after - say, a failed connection. Instead, perhaps try to figure out when the "end" of a conversation is maybe, and trigger it after 3-5 of those? You're far more likely to get better votes if you don't ask people immediately after they experience internet latency or the like.
- stangeek 15y agoOk. Rating widgets usually annoy me, which is why we didn't put one. But the downside is that we didn't get a lot of feedback, so we'll follow your advice and try to time it as best as we can.