4 ms·
Thanks! No premium version is planned. We have another little idea to monetize, but need a bit more traction first... ;)
by stangeek 15y ago
Thanks! No premium version is planned. We have another little idea to monetize, but need a bit more traction first... ;)
- revorad 15y ago"Draw Something" is one of the highest grossing apps on the UK appstore right now. They have a free and paid version. You could take some clues from them. The great thing about getting money is that you can buy traction with it.
- stangeek 15y agoInteresting, will look into this, thanks!
- nhebb 15y agoThe great thing about getting money is that you can buy traction with it. That's one of the best lines I've read on HN in a while. I think it ought to be a mantra for app store developers.
- ja27 15y agoDraw Something (like Pictionary) is in a sweet spot. To begin with it's a game and people play with their friends. They leverage Facebook to find your friends that have the app already. You can still invite people that don't have it yet, but knowing someone already has the app makes it a lot easier to start a game. They limited some features so they can charge for them. You only get a few colors but can buy more. You get "bombs" that act as hints and can buy more. One thing they don't do yet is have a way to share your drawing (or animated replay) on Facebook. That would be a big help. I read about a "paint for cats" iPad app (I think the one below) that added a "Share this painting on Facebook" button and it blew up his traffic. Not sure it really applies to illico but it could to a more visual app. http://itunes.apple.com/us/app/paint-for-cats/id427702410?mt=8 http://itunes.apple.com/us/app/paint-for-cats/id427702410?mt...
- davidw 15y agoIf I may be a bit provocative: why spend all that energy and time if you're not sure you can make money with it?
- stangeek 15y agoHello David this is a good question - we are absolutely positive we can make money with illico, but as I wrote above we need more traction (like x10 more).
- kayoone 15y agox10 sounds absolutely doable when looking at what you already have! Keep it up!
- stangeek 15y agoThank you!
- davidw 15y agoIt could well be due to aging, and growing more conservative about these things, but my current thinking is that leaving the most important part of a business - the part about making money - until fairly late in the game is not a good idea. There are certainly counter examples to this (Google, Facebook), but those companies are also outliers. Good luck, in any event, though!
- stangeek 15y agoThe monetization plan is already there (in details), it's just that we don't want to spend time coding it if we don't have the required traction. Hope this makes more sense?
- Estragon 15y agoThey're not talking about the details of the plan, though. They're encouraging you to empirically test your belief that people will behave the way your business plan is expecting them to (paying you for whatever the service is, sticking around when you monetize them with ads, or whatever it is.)