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> Apple either does not have or does not care about real world cross device testing for Screen Time. FWIW, we've used it for years with many devices and never
by CharlesW 3y ago
> Apple either does not have or does not care about real world cross device testing for Screen Time.
FWIW, we've used it for years with many devices and never saw an issue like this.
The boring reality is that bug-free software at scale is impossible, and millions of Screen Time users experience bugs that no QA group, regardless of resources, could have tested.
- baggy_trough 3y agoScreen Time used to be so buggy that several years ago when I tried to use it, it was basically impossible to make it work at all. I agree with you that millions of Screen Time users are experiencing bugs. While it's impossible for software to be bug free, we can expect that a company with significant resources should be able to make a feature like this work reliably in basic operation.
- CharlesW 3y ago> While it's impossible for software to be bug free, we can expect that a company with significant resources should be able to make a feature like this work reliably in basic operation. It's also funny that when something works fine for 99.9% of users, it's actually more infuriating to the people it affects than if it were broken for everybody. It sucks that you haven't been able to use it.
- baggy_trough 3y agoI would be amazed if Screen Time worked reliably for more than 50% of users in the kid control use case.