3 ms·
Agreed. Feeding the GPUs with multiple forked memory-hogging processes is no fun and leads to annoying hacks. And, yes, as per your other post, there could have
by pama 3y ago
Agreed. Feeding the GPUs with multiple forked memory-hogging processes is no fun and leads to annoying hacks. And, yes, as per your other post, there could have been other solutions to this problem, some of which might have been better.
- miraculixx 3y agoYes but that's a very particular use case that could have been well served with a per gil thread and arena based memory for explicitely shared objects.