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I used capnproto years ago as the network serialization format for a multiplayer RTS game. Although the API can be quite awkward, it was overall a joy to use an
by emtel 3y ago
I used capnproto years ago as the network serialization format for a multiplayer RTS game. Although the API can be quite awkward, it was overall a joy to use and I wish I was able to use it in more projects.