4 ms·
They are doing fine for the casual user and you can't beat the price. However, as I started using it more professionally a few years ago, there are some real p
by 13years 3y ago
They are doing fine for the casual user and you can't beat the price.
However, as I started using it more professionally a few years ago, there are some real problems with long standing bugs in some areas.
My biggest complain at the moment is Art Boards. I use them for almost all my work. Allows me to work much faster when working on a suite of related projects.
However, they are the most broken of all features. Probably half of all the Affinity photo live effects are broken in art boards. Also, not sure which is worse, Affinity or the users. I've opened so many bugs on art boards, to have users push back and say it is not a bug and then Affinity ignores it. They say it is not a bug because most don't use art boards as they never grasp the use case.
- junon 3y agoThis is also my experience. The forums were dismal, everything is "That's not a bug". Sorry, but exporting images from designer that are incredibly blurry for no reason is a bug. Please try explaining resolution to me again, I swear I still didn't understand it after the first few game engines I've made.
- ShadowBanThis01 3y agoPhoto also degrades images by blurring them. You see it when you’re building a composition and merging layers as you go; the underlying image gets blurrier and blurrier. Photo simply can’t be trusted not to ruin your work. This has come up repeatedly in the forums as new users discover it. And yep, the apologists cried and thrashed, issuing one ridiculous excuse after another. Even someone from Affinity. I wish someone there would teach me about layer blending. I still don’t get it after building high-end compositing software for film.