3 ms·
Humans are incredibly sensitive to audio rhythms/lag, and we’re talking about a rhythm game. Visual processing isn’t likely to notice, but this is probably betw
by Filligree 3y ago
Humans are incredibly sensitive to audio rhythms/lag, and we’re talking about a rhythm game. Visual processing isn’t likely to notice, but this is probably between hearing/feeling the keystroke and hearing the reaction. 3ms is entirely believable; detection is based on a frequency domain transformation of the overlaid waveforms, not tuning as such.
At the same time, sure, we easily compensate.
- forrestthewoods 3y agoYeah I don’t buy that. It’s a long pipeline and there’s almost definitely more than 3 milliseconds of jitter. I’d wager that success/failure sounds are quantized to audio buffers that are a good bit longer than 3ms. This is a deep and interesting enough topic that you could publish a pretty good and valuable paper on what the JND is for poor, average, elite, and “professional” players is. If the line is 3ms for pro I will gladly bet the over!
- Filligree 3y agoOh, I’m expecting there’s 3ms of jitter. On a good day. The total lag is almost certainly an order of magnitude above.
- Paul-Craft 3y agoHave you ever had the experience of having a malfunctioning phone system play back your own voice to you on a slight delay? I have. It's maddening to the point where I find it difficult to continue the phone conversation, and I'd bet that's on the order of 3-5 ms audio delay.
- 57FkMytWjyFu 3y agohttps://arxiv.org/abs/1202.6106 https://arxiv.org/abs/1202.6106 ". In general, human speech is jammed by giving back to the speakers their own utterances at a delay of a few hundred milliseconds. "
- Paul-Craft 3y agoTrust me. It's way less than a few hundred ms.
- forrestthewoods 3y agoThat’s completely different from being able to identify 3ms of input lag.
- Certhas 3y agoYou can set up a double bound really easily for this. Play on speaker, and have someone move the speaker a couple of metres. See if you really can tell whether it has been moved.
- withinboredom 3y agoCan you tell direction of a sound just by turning your head? Congrats, you can detect the difference of less than 1ms.
- Certhas 3y agoWith simultaneously present signals... Edit: I can also tune a guitar by plucking two strings at once, but I can't by plucking them one at a time. This really has nothing to do with noticing the absence or presence of a 3ms latency difference in a situation where your baseline is already dozens of ms of latency in the best case.
- Certhas 3y agoAfter reading some of the science on auditory perception it seems you are wrong. If you perceive a signal in the left ear and then get a louder signal on the right ear a few milliseconds later you will perceive this as one sound coming from the right. The precedence effect breaks down. https://en.m.wikipedia.org/wiki/Precedence_effect https://en.m.wikipedia.org/wiki/Precedence_effect