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Ask HN: please review my project TownPortal.net
Hello I'm Fred Brach, the maker of townportal.
I would like to talk to you here more about my plan for the gold system.
On TownPortal, the creators don't choose the price of the play/view for his/her creation. People do. People do in the sense that more and more an entertainment get views, more it will cost to a subsequent user to play it. The only thing that a creator can do is stopping the price growth at a certain point - of course.
So what does it give.
First, in the absolute, you can have a play for free as you might had noted, and got to wait around 60 minutes for a next play - ie megaupload.
Also, at the beginning - right after the creators has published his/her creation, the price of a play is around 1c (cent). It is mainly for two things:
1) no way we pay more than 1c for craps and this is the biggest problem in entertainment.
2) we want mass-entertainment, we are in 2012.
If the entertainment is good, it gets views and its price growth - please note again that the creator can choose to stop this growth at the current point - so in a sense he/she is fixing the price of its entertainment, only if it is good enough to do so :) Again, two things:
1) supporting creators and creations at their beginning is cheaper and it's a good thing
2) we all like big productions unless their are craps and with this system, we can have big productions.
And, why paying per play? Because acquiering has not any sense today. Just an example of how nonsense it is: when you get a game, you play it either 3 plays or 3 years...
In addition, acquiering requiere in the end a higher price. So I think the best is to pay according to the rate we truly consume, not more, not less.
Why do the creators can't choose the price and the business model? Because I think entertainment takes a business-free system. Also, I would like a competition based on quality, not on business skills. In the other side, most creators are not able to setup a free-to-play, freemium, subscription-crap, blabla, business model.
Today, creators have to make something free or they have to work on entertainment factories - as I call them.
I want creators to get the most of their money back on townportal. I mean, there is no way a distribution system keep a 30% fees.
I've fixed the fees to 10% for the moment. This is a bit to high I think. Ideally, I would like it at around 5%. The thing is I don't know what could be the charge of such website. I will make my possible to push them down at maximum and why not - in fact, I hope! - reach the 5% (if townportal.net live of course).
So for the moment, you get 450 gold for $5 and, for the moment, you can play to each entry for 1 gold.
If you like this project, it's cool because I like it too. You can email me at: fredbrach@townportal.net (skype:fredbrach)
- FredBrach 15y agoHello I'm Fred Brach, the maker of townportal. :) I would like to talk to you here more about my plan for the gold system. On TownPortal, the creators don't choose the price of the play/view of his/her creation. People do. People do in the sense that more and more an entertainment get views, more it will cost to a subsequent user to play it. The only thing that a creator can do is stopping the price growth at a certain point - of course. So what does it give. First, in the absolute, you can have a play for free as you might had noted, and got to wait around 60 minutes for a next play - ie megaupload. Also, at the beginning - right after the creators has published his/her creation, the price of a play is around 1c (cent). It is mainly for two things: 1) no way we pay more than 1c for craps and this is the biggest problem in entertainment. 2) we want mass-entertainment, we are in 2012. If the entertainment is good, it gets views and its price growth - please note again that the creator can choose to stop this growth at the current point - so in a sense he/she is fixing the price of its entertainment, only if it is good enough to do so :) Again, two things: 1) supporting creators and creations at their beginning is cheaper and it's a good thing 2) we all like big productions unless their are craps and with this system, we can have big productions. And, why paying per play? Because acquiering has not any sense today. Just an example of how nonsense it is: when you get a game, you play it either 3 plays or 3 years... In addition, acquiering requiere in the end a higher price. So I think the best is to pay according to the rate we truly consume, not more, not less. Why do the creators can't choose the price and the business model? Because I think entertainment takes a business-free system. Also, I would like a competition based on quality, not on business skills. In the other side, most creators are not able to setup a free-to-play, freemium, subscription-crap, blabla, business model. Today, creators have to make something free or they have to work on entertainment factories - as I call them. I want creators to get the most of their money back on townportal. I mean, there is no way a distribution system keep a 30% fees. I've fixed the fees to 10% for the moment. This is a bit to high I think. Ideally, I would like it at around 5%. The thing is I don't know what could be the charge of such website. I will make my possible to push them down at maximum and why not - in fact, I hope! - reach the 5% (if townportal.net live of course). So for the moment, you get 450 gold for $5 and, for the moment, you can play to each entry for 1 gold. If you like this project, it's cool because I like it too. You can email me at: fredbrach@townportal.net (skype:fredbrach) Feedbacks are welcome and precious to me :)