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I'm a moderator on the site and I've worked a bit on the client and know the admins/developers. Currently the client you see on that github (https://github.com/
by LapisHusky 3y ago
I'm a moderator on the site and I've worked a bit on the client and know the admins/developers. Currently the client you see on that github (https://github.com/OurSources/owop-client https://github.com/OurSources/owop-client) is mostly up to date, but the current server is private. The server is written in C++ and uses synchronous disk operations, which makes it quite slow when lots of people are online like right now. A rewritten and improved version of the site should come out by the end of the year.
The server runs in a single thread, so it's not really possible for two websocket messages to come in at the same time. One edit will come before the other, and the later edit is the one that everyone will see.
- swarfield 3y agoIt would be interesting to see some stats on what you guys are see performance wise, how much storage the project takes up, and what framework you are using. Honestly you guys have a lot of head room for speed improvements. Btw the server implementation I could find was archived?
- aziaziazi 3y agoMay I ask: how do you moderate this giant stuff ? Manually, with machine, from reports ? Congrats for the work and wish the best for v2 !
- ceuthyn 3y agoanother mod of the site here, we mostly look at the spawn area ourselves and use reports for other stuff automated moderation is in the works! currently only chat is automoded but im planning on doing the canvas in the near future