3 ms·
Its more like no-man's sky crossed with world of warcraft. What Medevievia gets right is in the details. For example, they aren't the first game to have intere
by weard_beard 3y ago
Its more like no-man's sky crossed with world of warcraft.
What Medevievia gets right is in the details. For example, they aren't the first game to have interesting and deadly weather that the player has to navigate. They aren't the first game to have the player travel long distances. They aren't the first game to implement hauling goods between far flung outposts.
But in my opinion these 3 mechanics are implemented to intentionally interact and be balanced in such a way as to make the experience of trading goods and traveling in the world feel just right.