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Save a couple GB of hard drive storage in exchange of a big PR problem and sending your image down the drain. Stroke of genius.
by otikik 3y ago
Save a couple GB of hard drive storage in exchange of a big PR problem and sending your image down the drain.
Stroke of genius.
- charcircuit 3y agoIt's about avoiding legal risk. User data is a legal liability to store.
- lionkor 3y agoThey could easily pseudonymize the data by removing payment info, personal info, etc. but keeping the games because why wouldnt you let people keep their games as a game company
- charcircuit 3y agoLets say they did this. They remove all personal info, including the email address for signing into the account. So technically the games are still attached to the account, but there is no way for you to sign in to it and there is no way for you to prove that you are the owner of the account. It isn't any different from the user's perspective than just deleting the data.
- xvinci 3y agoI mean there is, you send out randomized credentials "please use these for your next login". And if someone lost access to their e-mail address, the proof of ownership would be the same as it is today (aka sending receipts, keys, etc.). But lets really be honest: These kind of companies dont give two sh*ts about security leaks and GDPR infringements, as is demonstrated almost every other week by news. Privacy or legal compliance is most certainly not the reason they are doing this.
- malfist 3y agoEmail isn't PII. They'd have no reason to delete it.
- inetknght 3y ago> Email isn't PII What's your email address?
- tjoff 3y agoOnly if you hoard more data than you need to.
- CatWChainsaw 3y agoBut what if an AI needs that training data in the future, huh?? :)
- ramchip 3y agoDo you have a source? It sounds odd to me that storing data for say 2*N users would be a significantly bigger problem than for N.
- whstl 3y agoYou're not wrong, but basic account data + game ownership information is probably one or two KB at most, instead of GB.