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Because no one is driving a universal content aware diff, as far as I can tell. If you just want images then gitlab does a good enough job. https://gitlab.com
by happymellon 3y ago
Because no one is driving a universal content aware diff, as far as I can tell.
If you just want images then gitlab does a good enough job.
https://gitlab.com/gitlab-org/gitlab-test/-/commit/2f63565e7aac07bcdadb654e253078b727143ec4?view=inline https://gitlab.com/gitlab-org/gitlab-test/-/commit/2f63565e7...
How would we represent video diffs? I don't deal with video so I'm not an expert, but there appears to be people complaining without suggesting solutions.
- forrestthewoods 3y agoNot all version controlled files can be merged. That’s fine. Git sucks at working with large binary files. Perforce does not. Therefore all game devs use Perforce. A theoretical Git2 could provide Perforce-tier support for large binary files. But, imho, this would likely require dropping the D in DVCS. I would gladly trade distributed for large binary file support. Without even a moment’s hesitation. Other people wouldn’t. But I wouldn’t call their use case “bad”. Git is rubbish for my needs. It’s rubbish for a lot of needs. It’s ok at some things. Mercurial is much better at those things though.