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I am unsure if I understand well, so just to clarify: - Egregoria is written in Rust directly using wgpu as a graphics backend and a custom "engine" which is n
by Uriopass 3y ago
I am unsure if I understand well, so just to clarify:
- Egregoria is written in Rust directly using wgpu as a graphics backend and a custom "engine" which is not really an engine as it is built with only one game in mind
- Cities:Skylines is built in C# using Unity as the game engine
>This looks really good, congrats.
Thanks :)
- barbazoo 3y agoI missed a word or two :) yeah I meant CS being written in C#.