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Or, that they cannot deliver the required product to make Pro VR a thing without burning billions more in capital. Apple controls the full stack. Processor, op
by dagmx 3y ago
Or, that they cannot deliver the required product to make Pro VR a thing without burning billions more in capital.
Apple controls the full stack. Processor, operating system, optical system and user facing software.
Meta doesn’t really control much. They’re bound by Qualcomm so can’t optimize the firmware and signal handling, wasting CPU cycles on things that Apple can offload to custom silicon.
They’re bound by Android which doesn’t have a progressive app system like Apple does. So apps are bespoke at the moment or run in a window with hacks. You can’t really do a hybrid app.
They don’t have the ecosystem of apps that keep a user in the headset once the game session is over.
So even though Apple is newer to the field, they can leapfrog metas capabilities for a pro device.
The other aspect is that this market segment has fewer cost considerations. So they’re fighting an uphill battle for a segment that doesn’t care about the only thing they really win on: cost.