7 ms·
I agree with the drug analogies. I bought Diablo in 1996, I stayed up about 40 hours playing it. To the point that I started to literally hallucinate and click
by ralmidani 3y ago
I agree with the drug analogies.
I bought Diablo in 1996, I stayed up about 40 hours playing it. To the point that I started to literally hallucinate and click on things that weren’t actually there.
I downloaded the relatively new iOS Diablo game a few months ago and sank tens of hours into the game before waking up and putting an end to the madness. I’m morally opposed to “pay to win” games and wasn’t tempted to buy anything, so fortunately I escaped without financial damage (but the time I put into the grind can’t be replaced).
Granted, there are people who are more susceptible to addiction, and I appear to be one of them (thankfully, I was raised in an observant Muslim family). But that doesn’t absolve Blizzard of responsibility for what they’ve unleashed.