3 ms·
I caused physical damage to my hand with Diablo 1 and all the incessant clicking (vs the "hold to attack and keep attacking" mechanic in D2 and D3). I had some
by whartung 3y ago
I caused physical damage to my hand with Diablo 1 and all the incessant clicking (vs the "hold to attack and keep attacking" mechanic in D2 and D3).
I had some good times in D2, played it pretty deeply until I got to the Physical Immunes. That's when I gave up because I didn't want to have to level up, regear, and respec a new character.
I played D3 when it first came out, the Real Money Auction House destroyed that game as it became a game of "gold", not gear. The "world wide" loot table just wrecked it. When you have a 1 in 10M chance of getting the right weapon drop, that's only "1 in 10" across a million players, but it's still 1 in 10M for you. You also had to become knowledgeable about not just your own class and gear, but every other class and gear so your Barbarian doesn't salvage some random Staff that may have been one of those 1 in 10M drops for a Sorcerer, and thus worth a heap of currency.
D3 rewards time invested, especially later on. It rewards skill to a point, but in the end, it's determination to grind long enough to get enough gear and to get the right level to clear the content. You watch videos of someone clearing high level content, and it's almost always the same map they're clearing as some maps are outright impossible to succeed on compared to others. When it's all boiled down, it makes the end game pretty moot.
That said, I like the dynamic playstyle of D3. An "ok" geared Demon Hunter is a cat on fire through the levels, obliterating everything and everyone, and it's just flat giggly fun. And I liked the story of D3, it was a great story.