3 ms·
Fez - beautiful art, beautiful music [0], nostalgia with a modern take Journey - beautiful game that does not center on combat Braid - good art, great puzzles
by abetusk 3y ago
Fez - beautiful art, beautiful music [0], nostalgia with a modern take
Journey - beautiful game that does not center on combat
Braid - good art, great puzzles and a game mechanic that is fully realized and explored (time rewind)
Cuphead - gorgeous art, like playing a Fleischer brothers cartoon
Monument Valley - simple but perplexing puzzles wrapped in gorgeous art
One Hour One Life (and, smaller in scope but Passage) - an MMO where you spawn as a helpless baby then grow into a full adult in one hour. The game forces others to cooperate or else you die within the first few minutes [1]. Passage was one of the first games that took me aback [2].
Not sure if "memorable" is the right word for it but "addictive" and "things I play too much" are: Beat saber, Pistol Whip, Crypt of the Necrodancer (all beat games)
For nostalgia reasons: Doom, Angband, Nettreck, (original) Legend of Zelda.
Games I haven't played but have heard are good: The Witness, Legend of Obra Din, Undertale, Transistor, Night in the Woods, Dwarf Fortress
The AAA games, or their equivalent, are like blockbuster movies to me: well scripted, well animated, have lots of "game feel" but ultimately lacking in the artistry it takes to make a memorable game. AAA games can have an impact on people in that way but I suspect this is mostly due to someones first exposure to a full game which usually happens in their teen years. You can probably guess my age from the games I like for nostalgia reasons.
EDIT: added features I like about the games and some links
[0] https://music.disasterpeace.com/album/fez-ost https://music.disasterpeace.com/album/fez-ost
[1] http://onehouronelife.com/ http://onehouronelife.com/
[2] http://passage.toolness.org/ http://passage.toolness.org/