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I employee you to try a "no-town" run. It works in Diablo I and II. Essentially once you spawn in, you have to leave and never return which opens up interesting
by butlike 3y ago
I employee you to try a "no-town" run. It works in Diablo I and II. Essentially once you spawn in, you have to leave and never return which opens up interesting gameplay.
Waypoints? They're essentially useless. You can't return to town and why would you warp back to a cleared area?
Why go to the Den of Evil? You can't get the skill point from Akara anyways...
Town portals become useless, however, identify scrolls become one of the most valuable item. Do you hold onto the unid'd gloves that take up 4 inventory spots or drop it?
Do you equip the javelin that has 4 durability, or do you save it for the boss?
Do you remember where your cache of health pots were?
It's really hard and really fun. If you've tapped the Diablo reservoir and looking for something new, I'd try it