4 ms·
> all the builds are all discovered Isn't that more a feature of the community than the game itself, though? You're always free to experiment and roll your ow
by jnovek 3y ago
> all the builds are all discovered
Isn't that more a feature of the community than the game itself, though? You're always free to experiment and roll your own builds. That's what I'm doing with Diablo 4 and I'm having a blast. I don't care if I push the highest nightmare dungeon or even reach max level. I just want to see what I can do with a build that I come up with out of my own head.
- WhereIsTheTruth 3y agoI think that's more of a side effect of them wanting it to be a "game as a service", they need everything to be streamlined and balanced.. wich removes a lot of the fun.. I wish they'd have made D4 a proper single player game instead of an MMO, and let your community mod your game Look at D2 and the sheer amount of mods.. same for Warcraft 3..
- foobazgt 3y agoI can see glimpses of what they were going for with online multiplayer in D4. There's some fun there, but I think it's currently a net negative. It forces them to balance tightly, but I don't need D4 to be perfectly balanced - just fun. Some of the best games I've ever played have had horribly broken balance - final fantasy 6 (3) and final fantasy tactics just to name two off the top of my head.
- tstrimple 3y agoWorld events with online players have the potential to be much better. I'm hopeful it'll evolve over time. That being said, D4 is not even close to being balanced perfectly. There are orders of magnitude of power level in difference between classes and builds. At least if you measure them against "end game content" and not the campaign which can be completed with any class / skill selection.
- foobazgt 3y agoRight, it's not currently balanced well, and the massive amount of nerfing in the last patch was to work to address that. Thankfully, it looks like they realized the patch was bad. They just announced in their fireside chat that they were wrong to prioritize balancing over fun, and they're working to fix it.
- tstrimple 3y agoThey addressed that by making my main class (sorcerer) which was already the weakest class even weaker! I'm sure it'll get tuned relatively quickly, but this patch hit hard.
- foobazgt 3y agoThis. There's a lot of room to improve in terms of build variety, and yet my kids and I have been having a lot of fun theorycrafting and coming up with our own builds. There's a fun loop there in that finding new equipment let's you try new builds which helps you find better equipment. You're hunting enabling uniques, legendary aspects, critical mass of some necessary affix like thorns, crit, cdr, lucky hit, etc. For reference, I have 3 toons on eternal at about 80, 70, and 60 respectively, with the 80 pushing NM 50 before the nerfs. If your goal is to look up a meta build and rush Uber Lilith, the game will probably not be satisfying for you.