3 ms·
Even Diablo 2 felt a little bloated to me - it's so much longer, and I burned out on all the click-click-click way sooner than most people. It felt like slog.
by wk_end 3y ago
Even Diablo 2 felt a little bloated to me - it's so much longer, and I burned out on all the click-click-click way sooner than most people. It felt like slog.
But the original Diablo...man. What a game. It feels "perfect" to me, in the same way that Scheme (the programming language) feels "perfect". Tight, hugely playable and replayable, atmospheric, unbelievably compulsively addictive. I maintain an personal list of best games ever; it's unranked, but D1 would be near the top.
- kzrdude 3y agoDiablo 2 is the only one I played deeply, it seems fresher since it has many acts/environments. Even though any single one of them could have boring parts.
- ecshafer 3y agoDiablo 1 has a single town, but there is a similar "new environments" part of the gameplay since as you go into the dungeon it changes. So theres the church -> catacombs -> caves -> hell. Though the whole game is maybe just a little longer than Act 1 in Diablo 2 (but its tough to say because its a much slower paced game).
- duskwuff 3y ago> Even though any single one of them could have boring parts. The jungle areas in Act 3 were a particularly weak section, IMO.
- fishtoaster 3y agoThat's what immediately sprang to mind when wk_end mentioned slogging. I was never a serious player, but played through it a number of times and that was always my least favorite section. So repetitive, and the river maps often included long sections of back-tracking if you got unlucky with the procedural generation.
- nullindividual 3y agoAct 3 has a large difficulty spike and is frustrating (especially due to the dolls, etc.), but Kurask is a favorite farming area. Act 4 is boring, though easy to get rewards in due to how open the spaces are.
- butlike 3y agoI really feel like they shot themselves in the foot making the Spider Forest so windy. I get it thematically-- getting lost in the forest fits, but not all sections of the act are like that and to make it the "first impression" is what makes everyone remember that they hate act 3. Once you get to Kurast it's ya pretty linear. I think they should have stuck the easy-to-get-lost-in Spider Forest between lower and upper Kurast, and eased the player in more.