3 ms·
But not having human reaction time in a real-time game isn't interesting. And the strategies that arise from that aren't either. If anything, human-level I/O co
by whateveracct 3y ago
But not having human reaction time in a real-time game isn't interesting. And the strategies that arise from that aren't either. If anything, human-level I/O constraints should make the AI more impressive because it's actually playing the same game.