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I've just pushed new versions of the client and server which solve a couple of bugs. Please let me know how you get on if you have a chance to try out this stuf
by msackman 15y ago
I've just pushed new versions of the client and server which solve a couple of bugs. Please let me know how you get on if you have a chance to try out this stuff. Would be great to get some feedback.
- radarsat1 15y agoJust out of curiosity, how much is it tied to Node? I mean, I imagine the server side could be implemented in other languages, but how much are you leveraging the fact that Javascript is used on both server and client? Just wondering because I'd be interested in running this with a Python back-end.
- msackman 15y agoThe protocol between client and server is dead simple, and the server is currently about 400 lines of code. The only reason the server is still in nodejs is because it's quite neat to be able to write transactions on the server-side too and by being in JS, I can just use the same client code as in the browser to do that, with very few changes. Writing just the txn engine in other languages would be very simple too. Next week I'm hoping to write some documentation for the protocol. But it's really just abstract addresses and version numbers and such. No rocket science at all - especially given that Node is single-threaded!