3 ms·
I am not versed in computer science well enough to comment on the model in general but I'll agree that the current way of doing async is pretty sloppy. When you
by pdimitar 3y ago
I am not versed in computer science well enough to comment on the model in general but I'll agree that the current way of doing async is pretty sloppy. When you fully invest your project in it and use async libraries it does get better but some compilation errors still sound like dark magic (I'll forever regret not writing down a few of them I encountered last year because the team is receptive to changing rustc error message).
Though I'll also say plain old multithreading and async are serving different niches, in my experience.