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I don't see why the discussion would be limited to the Microsoft corporate world. They make the standard consumer desktop OS for the world and that's still the
by hotpotamus 3y ago
I don't see why the discussion would be limited to the Microsoft corporate world. They make the standard consumer desktop OS for the world and that's still the standard for PC gaming. Personally, I'm thrilled with where System76/Pop!_OS and Steam/Proton are these days, and that's what I use, but I think that's still far from mainstream. The Steam Deck is probably doing the most for Linux based gaming these days.
Even if you think about the corporate world, I'd imagine that there's a lot of CAD on Windows and maybe some 3D animation still? I'm not that familiar with those uses.
- taeric 3y agoMost heavy CAD industries are custom. Some likely still on commercial unix platforms. Is a bit like movie firms. The popular view is that Apple has that locked down, but that seems to only be the prosumer market. Most of the main studios have custom render farms that are probably linux based, nowadays. Studios had the motivation to not get locked into large contracts that grow based on the size of their render farm. (Incidentally, this is why Wacom has such outstanding linux support.) That said, fair point on this not being limited to corporate. Not sure why I had that bend from the intro post. I was probably biasing it more to the topic of cloud than I was corporate, but those seem roughly related?