3 ms·
Few console games of the era used the extra resolution so just ran squished[1] and letterboxed in the middle 480 lines. Most games tied game speed to frame rate
by fredoralive 3y ago
Few console games of the era used the extra resolution so just ran squished[1] and letterboxed in the middle 480 lines. Most games tied game speed to frame rate, and didn't account for the fact that PAL systems ran at 50Hz instead of 60Hz, so just ran slower as well. Console gaming in Europe sucked until things like the Dreamcast that just took the brute force option of having a 60Hz output mode (and its now moot with HD where they only use 60Hz modes).
I doubt Terranigma had any optimisation, so would run just fine on an NTSC system.
[1] The width of the picture remained the same, just less height, so distortion.