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Fractional banking has nothing to do with what the OP described. Users were earning game money through other means and combining it with game money they bought
by driverdan 15y ago
Fractional banking has nothing to do with what the OP described. Users were earning game money through other means and combining it with game money they bought with real currency. There was no lending.
- throwaway99999 15y agoThere was no lending but there is a strong correlation. The game creators decided to start giving away what was once worth time, effort, and money. That ultimately destroyed the OP's process. In a similar fashion, giving away money as a bank does with a loan, destroys the economy's process. This is done under many guises of course. Loans can actually help the economy, just as in OP's case, a free character given to someone who was a merchant would have helped the gameplay because more competition and production of goods would have resulted, but free characters for any and all destroyed the system. tl:dr I believe that loans from banks should only be legal as investments into a business and loans to individuals (even for houses) should be financed from private companies so that the total risk to the economy is evenly dispersed. EDIT: My apologies for the way-too-long scenario and explanation, but it seemed remarkably similar to the banking crisis (to me at least) and I thought it might make for an interesting discussion.