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It won't live in WebGPU itself, but I do expect to start to see more third-party libraries for text. There’s already wgpu_glyph (https://github.com/hecrj/wgpu_g
by paulgb 3y ago
It won't live in WebGPU itself, but I do expect to start to see more third-party libraries for text. There’s already wgpu_glyph (https://github.com/hecrj/wgpu_glyph/tree/master https://github.com/hecrj/wgpu_glyph/tree/master) which uses a glyph atlas (CPU-rendered sprite map of characters), but techniques for signed-distance field fonts have come a long way too.