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You either have either a separate easily skippable tutorial that has nothing to do with the story and is thus usually boring or an integrated tutorial that acts
by User23 3y ago
You either have either a separate easily skippable tutorial that has nothing to do with the story and is thus usually boring or an integrated tutorial that acts as a narrative prologue and is thus usually at least somewhat interesting.
Another trend that is popular is unobtrusively displaying control hints regularly during gameplay. That’s especially nice for context sensitive or infrequently used inputs.