3 ms·
real-time rendered polygons with support for transparency, which nobody knew was even possible at the time Aegis Animator was doing pretty much the same sort o
by egypturnash 3y ago
real-time rendered polygons with support for transparency, which nobody knew was even possible at the time
Aegis Animator was doing pretty much the same sort of rendering on the Amiga, in 1985.
I never did much with it, what with being a kid at the time, but it was fun to play with and looked pretty cool. I don't think its rendering was as tightly optimized as Another World's was, though.