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Internet Archive expands Flash support
- temporallobe 3y agoGreat! Maybe now I can watch Stone Trek in all its original Flash animation glory!
- vsnf 3y agoI couldn't find any easily available official notice, but they seem to be using Ruffle[0] [0] https://ruffle.rs/ https://ruffle.rs/
- jazzyjackson 3y agoWell when you load an emulator on the archive there is a ruffle splash page before the animation starts, so a good bet!
- textfiles 3y agoIt's certainly a firm hint!
- lucgommans 3y agoAnnouncement: https://blog.archive.org/2020/11/19/flash-animations-live-forever-at-the-internet-archive/ https://blog.archive.org/2020/11/19/flash-animations-live-fo... > Utilizing an in-development Flash emulator called Ruffle, we have added Flash support to the Internet Archive’s Emularity system, letting a subset of Flash items play in the browser as if you had a Flash plugin installed I had trouble when adding e.g. https://archive.org/details/gravityrunner-nolimit https://archive.org/details/gravityrunner-nolimit because there's literally zero documentation on this system that I could find, but the way that it works is that you edit metadata tags (key-value list) and there is some magic/special tags that have an effect on how the item is displayed on the site, like whether to show you the emulator. What you need to set is: emulator = ruffle-swf emulator_ext = swf You can find out what others have set by clicking on 'show all' at the download options and choosing the <itemname>_meta.xml file.
- db48x 3y agoIf you prefer JSON you can also visit <https://archive.org/metadata/gravityrunner-nolimit https://archive.org/metadata/gravityrunner-nolimit>.
- nosamu 3y agoThe Flashpoint project has some great documentation here: https://bluemaxima.org/flashpoint/datahub/Uploading_SWFs_for_the_Internet_Archive https://bluemaxima.org/flashpoint/datahub/Uploading_SWFs_for...
- haunter 3y agoHighly recommend "Winnie the Pooh's Home Run Derby". It's the Dark Souls of flash games https://archive.org/details/homerunderby_en https://archive.org/details/homerunderby_en The japanese version is here (no difference) https://archive.org/details/homerun_20201126 https://archive.org/details/homerun_20201126 They might crash in full screen though (some kind of bug)
- 112233 3y agoThe reviews on the english version archive.org entry are a piece of art, memorial for the victims and something else altogether. Have not seen such reviews on anything else, not even close.
- samketchup 3y agoI just struck out 5 times in a row, finally made solid contact and the game crashed. Thank you, lol
- haunter 3y agoTry not to play fullscreen. Started crashing some months ago. Or download the sfw file and play with the standalone Ruffle.rs client
- Bakingpotato 3y agodid you report that to the bug tracker?
- haunter 3y agoLooks like someone already did!
- adrian17 3y ago(Ruffle dev here) We took a look at `Home Run Derby` specifically and found some bugs and inefficiencies - the most recent builds should run faster and hopefully crash less :)
- Bakingpotato 3y agohuh, so the Ruffle technology is actually something to consider. Much better than the last 5+ years of flash 'alternatives' tried some games out, most look identical to FP somehow.
- anticensor 3y agoI misread as "Internet Explorer expands Flash support" for a moment.
- NelsonMinar 3y agoCompare with ooooooooo.ooo, recently discussed on Metafilter in great detail: https://www.metafilter.com/199981/Friday-Flash-Fun-Forever https://www.metafilter.com/199981/Friday-Flash-Fun-Forever
- CSMastermind 3y agoI was just watching a YouTube video about Home Star Runner yesterday: https://www.youtube.com/watch?v=Wbh9-mNmviE https://www.youtube.com/watch?v=Wbh9-mNmviE I never watched the series myself but I do remember hearing about it. In the video essay he talks about how flash videos like Home Star Runner were a unique medium. Not quite passive like a video but not quite interactive like a video game. The videos could be watched passively but also could incorporate interactive elements like minigames, easter eggs, and choose your own adventure stories. He points out that even when Netflix dipped into the choose your own adventure format they couldn't achieve the same flexibility as a flash animation because if for example they wanted to make a story change that would dye a character's hair blue they couldn't possibly film all the permutations scenes required to propagate that visual difference throughout the story. But in flash animation you can. You can easily let the audience choose a character's hair color and have that effect the animation for the rest of the story. The author of that YouTube video made me wish I could experience those cartoons and it makes me happy that places like the IA are making that possible.
- Bakingpotato 3y agoyeah, lots of Flash games were actually innovative. plenty of developers got their start on NG with flash before moving on to make console or steam games. flash had plenty of shovelware, but you can still make incredible stuff with it.
- klenwell 3y agoGood example here: https://archive.org/details/thequestfortherest_flash https://archive.org/details/thequestfortherest_flash It works! It had been effectively defunct for years: https://amanita-design.net/thequestfortherest/ https://amanita-design.net/thequestfortherest/
- Bakingpotato 3y agogood pick.
- TillE 3y ago
- lucgommans 3y agoThey link to a collection called "Software Library: Flash". How do I add something there? I've uploaded gravityrunner years ago and recently (45 days ago, the site tells me) figured out how to activate the emulator for this swf file (not sure why not offer to emulate any .swf file but ok), but it's also not showing up¹ in things like Flash game collections. Is there any documentation on this? Edit: wait, I think I found it. Below the About text, there is a filter for "AND primary_collection:softwarelibrary_flash". Probably I need to add that tag to my item. Now I wonder how I'm supposed to know of the relevant collections to put things in? Is there a list of all software categories? ¹ https://archive.org/details/softwarelibrary_flash?query=gravityrunner https://archive.org/details/softwarelibrary_flash?query=grav... whereas it is on the site-wide search: https://archive.org/search?query=gravityrunner https://archive.org/search?query=gravityrunner
- Bakingpotato 3y agonot that I've seen. one thing you can try to do is add the Ruffle emulator flags to your metadata, and they'll probably pick it up and place it in that category whenever the next time they do a sweep. I guess you can also email them, hey are pretty prompt by email, usually.
- ehPReth 3y agoTry @textfiles on Twitter
- Apocryphon 3y agoDoes this mean that previously archived sites that use Flash will now be viewable?
- lucgommans 3y agoThat would be nice. I was recently trying to play https://archive.nytimes.com/www.nytimes.com/interactive/science/rock-paper-scissors.html https://archive.nytimes.com/www.nytimes.com/interactive/scie... via archive.org, but it doesn't work. Also the swf file itself does not load in an old virtual machine. I don't know where to view error output besides the JavaScript console; it simply does nothing. (Previous discussion: https://news.ycombinator.com/item?id=2290936 https://news.ycombinator.com/item?id=2290936) I still occasionally think back to this engine when the topic of human randomness comes up (I do computer security for a living, so that's not infrequent)
- kmeisthax 3y agoRuffle ships a browser extension that loads Ruffle into every tab you open, so Flash sites work as they were originally intended to. It's available for Chrome and Firefox. Safari works if you enable developer extensions and download our macOS app - we have to get into Mac App Store for it to work normally because apparently notarization isn't enough[0]. https://ruffle.rs/#downloads https://ruffle.rs/#downloads [0] It was enough for the old extensions API :/
- lucgommans 3y agoDid that work on the NYT site for you? Because for me it doesn't seem to, but then I figure you're just replying in general and not about this rock-paper-scissors AI
- kmeisthax 3y agoI did try on Ruffle, but it's a slightly older version, it's possible that either newer versions have a regression or you have a really old extension version.
- justsomehnguy 3y agoAt some point Flash emulation would solve all the biggest troubles of the original Flash and.. became a new standard for a web-based inter/animation? Of course, having a VM with XP with Macrmedia director would be a problem for Apple M1/2/3 owners, but nothing a modern emulation couldn't solve...
- Bakingpotato 3y agowould it solve the problems? absolutely. would browser vendors pick it up for a standard? almost definitely not. though, nothing is stopping anyone from creating new flash games, videos, etc. the software is out there, and NG already does flash game jams.
- justsomehnguy 3y agoWell, the modern CSS + animations + SVG solves like 90% of things Flash could do, with HTML5 and canvas it solves the remaining 9%. but the biggest problem is the authoring tools and I if there were anything worthwile enough the web would had exploded already.
- rhn_mk1 3y agoI'm not sure if it's included in your 90%, but an advantage of Flash is that it was not JS or HTML. Meaning that you could block it easily, when it offended your senses (animated ads, autoplaying videos), without affecting the functionality of most web sites. CSS + animations + JS + HTML5 cannot be blocked without destroying the web site as well.
- Bakingpotato 3y agoyeah I remember that people demonized flash so much for that and turned a blind eye once html and javascript was given that power. jokes on them now, I guess not to mention flash content could run on a potato, while javascript is soon to see your processor as fried as a potato chip instead
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- BenFranklin100 3y agoThis is encouraging news. These sorts of efforts help save information from being buried in the trash heap of history. Is anyone aware of coordinated efforts beyond the internet archive to save data in old formats and media? I actually have information on 5.25 floppies I never copied over (my bad) that are almost certainly lost at this point. Also, I have docs in PFS Write format that will be PITA to recover at this point too. I’d have to dig out that old 486 that has been gathering dust in my basement the last 25 years to know for sure :) .
- Bakingpotato 3y agoI don't know of too many, but there are some out there like https://hiddenpalace.org/ https://hiddenpalace.org/ (though that is more related to video games).
- xp84 3y agoLook for platform-specific sites. For instance, 80s Mac stuff has at least a couple, like Macintosh Garden.
- Alifatisk 3y agoPart of me feel sad that the big players deprecated flash before any good alternatives popped up, HTML5 wasn't exactly an alternative yet. Flash was waaay more powerful, I think we lost a bit of good technology there. Hopefully we'll get it back soon.
- Bakingpotato 3y agoyeah. the closest to getting flash back is Ruffle, which works pretty well, and Newgrounds does flash game jams still, so it ain't all dead
- em3rgent0rdr 3y agoParticularly for vector-based animated movies, can achieve much higher quality-per-bandwidth than compressed raster graphics, and are future-proofed to automatically handle higher video resolutions.
- Bakingpotato 3y agoyeah, a lot of flash content that was SVG exclusive can go up past 4k and look stunning, and flash was the only one around then (and debatably, now) with an editor to let someone leverage that
- xp84 3y agoThis part itself is probably a lost art forever. As are many things that required great efficiency. Apart from a few embedded specialties. I feel the same pain though, watching a HomestarRunner video or something by means of a 200MB video when I know the SWFs were like 100KB.
- Alifatisk 3y ago"watching a HomestarRunner video or something by means of a 200MB video when I know the SWFs were like 100KB." WOW
- justinclift 3y agoI'm also interested in seeing what happens with Ruffle can eventually play all (or say 99%) of the Flash files out there. Will they continue on, and make a "next generation flash" or something? aka Flash Done Right :)
- dayvid 3y agoXiao Xiao was a nostalgia kick: https://archive.org/details/softwarelibrary_flash?query=xiao+xiao https://archive.org/details/softwarelibrary_flash?query=xiao...
- Bakingpotato 3y agoamen.
- a1o 3y agoDoes anyone how to do this? I could tie existing wasm runtimes to some binaries that supports it (mostly old abandon ware games there that aren't flash), but when I asked around in forums no one answered there - or I didn't understood how their communities worked.
- jonplackett 3y agoThe thing I still miss about Flash is the authoring tool. It is one of the few bits of software that bridged a gap between artists and creators and coding in a way that totally democratised creating interactive websites. I see some similarities with Instagram filters and TikTok effects. The visual-layout-you-can-add-code-to approach, but Flash was so mainstream and capable in a way filters aren’t. I wish Adobe had done a better job with flash and just converted the Flash Player into html5. Surely that could have been done? Website creation is far too complicated now compared to then and I think the level of experimentation - especially by lone artists - has plummeted since flash died.
- johannes1234321 3y agoYes, I still haven't found a good alternative to easily build simple interactive animations for the web. Flash was fun, even with my limited artistic skills.
- LadyMartel 3y agoI fondly remember when I first discovered how to attach a goto action to a button and I went nuts with it making choose your own adventure type animations. Drawing was also really easy to make thing look decent even with a mouse. I haven't found (or admittedly looked for) a similar vector drawing tool like that ever since.
- ftmch 3y agoYes, the generated brush strokes were really good. I was at one point just making static comics in Flash, using just a mouse because the brush strokes looked like they were drawn by someone way more skilled than myself.
- deleted 3y ago[deleted]
- Bakingpotato 3y agonah, HTML5 was and still isn't good enough for a straight conversion, as years of flash ""alternatives"" have shown us.
- codethief 3y agoSo does that mean I get to play Winterbells and Yeti Sports again? :)
- codedokode 3y agoIn case anyone is wondering how much CPU Flash emulator uses: "Isolated Web Co" - 12%, Firefox - 16%, gnome-shell - 25%.
- nathants 3y agoworking on a game right now. the second to last attempt was in godot 4. it reminded me a lot of flash, especially in 2d mode. to anyone missing flash go checkout godot!
- hoten 3y agoPIXI.js also gives a similar framework.
- j4ah4n 3y agoThey certainly were fun days back with Macromedia at the helm. Full suite of tools that worked extremely well together. I remember when Tim Burton put out various cartoons via Director (the same used for countless DVDs) that opened up more dramatic storytelling than the business “intros” offered at the time (I built these too mind you). I was even Flash AS3 certified at one point, something I was very proud of in my early career. Good times.
- Bakingpotato 3y agoand then adobe spit on all of it. what a waste, and its all on adobe.
- cempaka 3y agoWent looking for a good old article about fanimutation, this is quite the walk down bored-college-dorm-session memory lane: https://www.austinchronicle.com/screens/2002-01-25/84480/ https://www.austinchronicle.com/screens/2002-01-25/84480/
- willhackett 3y agoThis is pure nostalgia
- Propelloni 3y agoAgreed. We hated Flash back in the day. It was a terrible proprietary format, impossible to search, unstable and prone to crashes. It was even worse than JavaScript today. And it required a plugin. Obviously it did a lot of things right and we miss Flash for it. But it was almost universally despised in the early 2000s.
- dmvdoug 3y agoI was wondering about this because my only memory of it is just how much people hated it. That and security problems.
- winstonprivacy 3y agoRelevant: https://archive.org/details/flash-is-dead https://archive.org/details/flash-is-dead
- mikercampbell 3y agoPokémon Tower Defense??
- diggernet 3y agoSadly, flOw still doesn't work. https://archive.org/details/flash_flow https://archive.org/details/flash_flow In fact, the motion of the little bit that it does feels much less smooth than I remember from last time I checked.
- justinclift 3y agoJust tried it here (using Firefox on Linux), and it seems to be running ok. At least, the creature is smoothly turning and travelling towards wherever the mouse is. There don't seem to be any stutters, slowness, or other hiccups.
- diggernet 3y agoThanks for checking. Same setup here. Feels a little jittery to me. I dunno, maybe it's in my head. Of course, the important bit is the poor little guy never gets any food to eat. So, no game.
- justinclift 3y agoYeah. I used to play Flow on the PS3, and thought it was awesome. :)
- nineplay 3y agoThe orisinal games were one of my favorite things on the internet. I'm so happy to see them back. https://archive.org/details/chicken-wings https://archive.org/details/chicken-wings
- WillAdams 3y agoI hope this means that they will fix the site for the wonderful book _Bembo's Zoo_: https://web.archive.org/web/20050204004955/http://www.bemboszoo.com/ https://web.archive.org/web/20050204004955/http://www.bembos...
- endgame 3y agoWow, there are a few animutations in their big "unsorted" collection: https://archive.org/details/softwarelibrary_flash_unsorted https://archive.org/details/softwarelibrary_flash_unsorted . Rewatching them brings back so many memories from High School.
- phendrenad2 3y agoI have a theory that Google killed flash so that they could index the web more effectively. There were many old websites that were entirely made in flash (or java applets), and the content that Google needed to scrape was buried inside a binary flash file. Flash had security vulnerabilities? News flash: So do javascript engines.
- Bakingpotato 3y agowhile that might be true, its probably more true that they want to own the internet (see: nonstandard changes within chrome, forcibly making chromium dominant, the AMP debacle) and adobe SWF files aint google
- pests 3y agoThey started to index flash software in 2008 and I even remember seeing flash in search results sometimes https://searchengineland.com/google-now-crawling-and-indexing-flash-content-14299 https://searchengineland.com/google-now-crawling-and-indexin...
- lhball 3y agoI had en elementary school teacher that made a website dedicated to flags games appropriate for students. It was amazing, FULL of games from my childhood: https://web.archive.org/web/20050407011006/www.gamewing.com https://web.archive.org/web/20050407011006/www.gamewing.com If they can get that working I’d be ecstatic!
- wiredbutburned 3y agosweet!
- slowhadoken 3y agoLast time I checked BlueMaxima makes two flash emulators Flashpoint Ultimate and Flashpoint Infinity.
- dumpsterdiver 3y agoPossibly an unpopular opinion: Flash appears to have been a very capable medium for transporting intent, but the intent of that awesomeness was overshadowed by the shoddiness of the underlying implementation. Flash, in its various implementations, has always amounted "building a house upon sand". You don't have to search far to see this. It was an ignorantly thrown together security nightmare (ignorant in the sense that they had no idea how bad it actually was until the RCE's came raining down).
- tagyro 3y agoI have many fond memories of Flash. It was far from perfect, but it really brought together programming and art, to a level that I don't see today. Around 2005(?) I remember a Flash conference in Turin, Italy where I saw many great interactive CDs and games from artists from all around the world. Tokyoflash, Yugo Nakamura and many more creators that were building experiences which I have a hard time finding these days. In the latter years, there was FWA (Favourite Website Award) full of great flash websites (still remember GotMilk). And then came Flex and AIR, that made building "rich internet applications" fun. I left web development when Flash died and coming back to it now, after almost 20 years, and honestly, I don't think we're any better. Adobe being Adobe, never got to fix the security and performance of the Flash Player (a dedicated surfer can still find malware disguised as Flash Player).
- romusha 3y agoNo reason to still use shitty technology
- DaSHacka 3y agoI agree, we should ditch JavaScript.
- epa 3y agoIm excited for this! So much is archived on flash that had thought to be lost
- cantik88 3y ago[dead]
- deleted 3y ago[deleted]
- giovannibonetti 3y agoRegarding a modern alternative to Flash, I just want to mention the Scrimba webdev learning platform [1], which leverages a custom built programming language [2] for making interactive courses and save the videos in an optimized vector format with a very small footprint. It was released in a Launch HN 3 years ago [3]. Personally, I have used the platform to teach the basics of frontend web dev to my wife, and it was a great experience. [1] https://scrimba.com/ https://scrimba.com/ [2] https://scrimba.com/learn/imba https://scrimba.com/learn/imba [3] https://news.ycombinator.com/item?id=24579699 https://news.ycombinator.com/item?id=24579699