3 ms·
I quite enjoyed "Theory of Fun for Game Design" by Raph Koster. It has many great insights about what we'd call product or design decisions, but it feels like
by pabloarteel 3y ago
I quite enjoyed "Theory of Fun for Game Design" by Raph Koster.
It has many great insights about what we'd call product or design decisions, but it feels like a philosophy book, and you'll also learn stuff that applies to daily life.
- readyplayernull 3y agoFor most indie game developers getting resources to keep developing games is a meta-game :)