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> this on a headset like a Quest None of the Quest give camera access to the apps, and there's currently no AR target support through the cameras. :(
by nomel 3y ago
> this on a headset like a Quest
None of the Quest give camera access to the apps, and there's currently no AR target support through the cameras. :(
- post-it 3y agoThe camera is only used to track the controller, the actual 3D data is pulled from the game files. The Quest API does let you layer elements onto the passthrough view[0], so it could work, the game would just hover in front of you instead of tracking the controller. [0] https://developer.oculus.com/documentation/unity/unity-passthrough/ https://developer.oculus.com/documentation/unity/unity-passt...