3 ms·
I'd prefer MultiplyVecs(v1, v2) + MultiplyVecs(v3, v4) myself. Makes it easy to jump to the function definition and see exactly what's going on.
by achates 3y ago
I'd prefer MultiplyVecs(v1, v2) + MultiplyVecs(v3, v4) myself. Makes it easy to jump to the function definition and see exactly what's going on.