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I thought in general, MIDI on Soundblaster was rendered via OPL2/3 whereas GUS had wavetable synthesis with customizable patches. Would you not generally expect
by jchw 3y ago
I thought in general, MIDI on Soundblaster was rendered via OPL2/3 whereas GUS had wavetable synthesis with customizable patches. Would you not generally expect it to be better?
- lofaszvanitt 3y agoWell, it's a matter of preference. That's like amiga music vs c64 music. C64 music was much more closer to my heart.
- jchw 3y agoOkay, that's a fair point. Truth be told, I actually really do like the sound of those FM chips like the Yamaha OPL2, and the SID.
- lofaszvanitt 3y agohttps://www.youtube.com/watch?v=4EcgruWlXnQ https://www.youtube.com/watch?v=4EcgruWlXnQ or https://www.youtube.com/watch?v=CoGFV_xxR64 https://www.youtube.com/watch?v=CoGFV_xxR64 And Matt Grey did an awesome job with the remasters https://www.youtube.com/watch?v=hrxPzxOwI_4 https://www.youtube.com/watch?v=hrxPzxOwI_4
- justsomehnguy 3y agoDepends on the composer. To this day I prefer ugly, but fun, ESSFM to GUS in DOOM/2. Duke3D sounds better on a wavetable board but AWE32/64 version (at least with a stock bank) is meh. ADD: if you never heard "Asphyxiated Soul": https://ocremix.org/remix/OCR01865 https://ocremix.org/remix/OCR01865