3 ms·
> force Sony to release their exclusive titles on Xbox. How much do ports normally cost? How many units would they need to move to hit even?
by mighmi 3y ago
> force Sony to release their exclusive titles on Xbox.
How much do ports normally cost? How many units would they need to move to hit even?
- Jochim 3y agoIt depends on the engine but indy studios are frequently able to port to all of the major platforms: PC, Xbox, PlayStation, and Switch. The exclusive addressable market for each is definitely big enough to outweigh porting costs. A good first step would be to ban exclusivity agreements, rather than mandate cross platform availability and to fine both parties heavily for suspected foul play. Exclusivity agreements are a great example of something that is directly harmful to consumers. It removes choice, increases cost, encourages electronic waste, and leads to an inferior experience.