3 ms·
Might not be quite what you're thinking of, but for typed Forth, there's StrongForth, which is statically typed. I wrote a Forth-based scripting system for Drea
by TapamN 3y ago
Might not be quite what you're thinking of, but for typed Forth, there's StrongForth, which is statically typed. I wrote a Forth-based scripting system for Dreamcast homebrew, and used StrongForth's type system in it. I would run and edit the scripts live on the console, and the static typing was a big help to prevent errors that could crash the system (since the game ran under a single process, and did not use the MMU).
https://www.stephan-becher.de/strongforth/intro.htm https://www.stephan-becher.de/strongforth/intro.htm
- poldy 3y agoPersonally I prefer Dr. Becher's follow-on project, StrongForth.f, which is just a library to load into a standard system like gforth (which is probably in your OS's package repo). http://www.arestlessmind.org/2013/08/17/ http://www.arestlessmind.org/2013/08/17/
- jacquesm 3y agoThat's a nice thing you built! Is it still in use?
- TapamN 3y agoI didn't make StrongForth, I just based my own Forth on it. I've really only used it in my game engine.