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Everyone going on about "no one runs at that resolution! Stupid comparison!" Are missing the point. The point is that a properly designed UI will adjust to the
by helf 3y ago
Everyone going on about "no one runs at that resolution! Stupid comparison!" Are missing the point.
The point is that a properly designed UI will adjust to the resolution in use. And this doesnt just mean monitor resolution when running full screen. This also pertains to /floating windows/. Which often are the equivalent of 800x600 resolution.
A lot of modern UIs are full of bullshit white space that takes up tremendous amount of screen estate for no damn reason.
You can have a high DPI screen and a UX/UI that comfortably scales information density and widget sizes.
That one commenter mentioned running the old word on a modern 4K monitor and of course that wont be great for a lot of people /if it's not scaling at all/ (i try to run everything native but my vision is great).
Tl,dr: white space is abused and wasting screen space in modern UIs. High density is wasted on extreme scaling. Modern UIs and UXs are "optimized" for fat fingered geriatrics with tremors (touch) or blind geriatrics (desktop) at the expense of information density. Also, apparently users are too dumb to understand denser UX according to some engineers.