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> The fact that everyone's head is slightly different and it changes how you're personally used to hearing spatial sound The most recent version of iOS lets yo
by Angostura 3y ago
> The fact that everyone's head is slightly different and it changes how you're personally used to hearing spatial sound
The most recent version of iOS lets you use your phone's FaceID sensor to scan both of your ears and make a personalised model that Atmos over the Airpod Pros use. I have no idea how good the results are - bit an interesting idea.
https://www.macrumors.com/how-to/set-up-airpods-personalized-spatial-audio/ https://www.macrumors.com/how-to/set-up-airpods-personalized...
- squeaky-clean 3y agoYeah Apple and Sony headphones that support Atmos require photo-scanning your ears. Bose and Logitech don't. In my experience, the Apple and Sony implementation of spatial audio sounds much more realistic than the Bose and Logitech ones I have tried. But those other 2 still work out okay. Especially for just gaming usage. Dolby also has a windows app that can "convert" any stereo headphones into Atmos. It also works better than plain stereo but not as good as ear scanning methods.